The Plan agent has created a comprehensive implementation plan for the FOSDEM 2026 Playdate Schedule Reader. Here's a summary:
Implementation Plan Summary
File Structure
fosdem-schedule/
├── source/
│ ├── main.lua # Entry point, game loop
│ ├── config.lua # Constants
│ ├── state.lua # App state management
│ ├── ui/
│ │ ├── scheduleView.lua # Main gridview
│ │ ├── qrOverlay.lua # QR code display
│ │ ├── devroomsFilter.lua # Category filter
│ │ └── warningScreen.lua # Timezone warning
│ ├── data/
│ │ ├── icsParser.lua # ICS file parsing
│ │ ├── eventStore.lua # Event organization
│ │ ├── networkSync.lua # Download logic
│ │ └── persistence.lua # Save/load prefs
│ ├── utils/
│ │ ├── dateUtils.lua # Date parsing
│ │ └── timeUtils.lua # Timezone validation
│ └── input/
│ └── inputHandlers.lua # Input handling
└── pdxinfo # Metadata
Implementation Phases
- Phase 1: Core utilities (config, date/time utils)
- Phase 2: Data layer (ICS parser, event store, network, persistence)
- Phase 3: UI components (schedule view, QR overlay, devrooms filter)
- Phase 4: State management & input handling
- Phase 5: Main app integration
Key Challenges Addressed
- Manual ICS date parsing (
YYYYMMDDTHHMMSS→ epoch) - Comma-separated categories handling
- Hidden category navigation logic
- Async QR code generation
- Timezone validation using epoch comparison
- Network download with callbacks
Would you like me to proceed with implementing this plan?